SWORDS EVERYONE

SWORDS

[WEAPON]
<TYPE>SWORD
<NAME>Dragonheart
<DESC>A great sword that was once soaked in the blood of the last fire-breathing dragon.
<DAMAGE>55
[ENCHANTMENT]
<ACTIVATE>1
<ENCHANTMENT_TYPE>DAMAGE:1
<DURATION>1
[ENCHANTMENT]
<ACTIVATE>0
<ENCHANTMENT_TYPE>WISDOM
<BONUS_VALUE>5
[/ENCHANTMENT]
[ENCHANTMENT]
<ACTIVATE>0
<ENCHANTMENT_TYPE>STRENGTH
<BONUS_VALUE>5
[/ENCHANTMENT]
[ENCHANTMENT]
<ACTIVATE>0
<ENCHANTMENT_TYPE>SPEED
<BONUS_VALUE>-5
[/ENCHANTMENT]
<COST>75000
<WEIGHT>10
<ID>11
[/WEAPON]

THAT IS DEFINITELY A SWORD GUYS

Also, it works!  Here’s a picture of it totally going up against a dude with 10 defense

You just lost, 9-29

 

The enchantments don’t do anything yet, I’ll work on that next week.

We also worked on adding bows into the game.  Staves should be done by early next week, and then maybe we can get a jump on armor.  Reece has been sitting by me all class scribbling away in his notebook, which is where we’re planning out all of the items before we implement them.

-Morgan

3 thoughts on “SWORDS EVERYONE

  1. I do accept as true with all the ideas you’ve introduced to your post. They’re very convincing and will definitely work. Nonetheless, the posts are very short for starters. Could you please prolong them a bit from next time? Thank you for the post.

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